Small Hours / Version 1.1 · 12 locations
Same Place — Small Town
Build a visual novel across 12 small-town locations with 50 matching background images. Try the free Clinic Shift waiting room with four states and editable PNG layers.
Released 2026-11-04

4 RGB PNG · 1600 × 900 · PNG layers · Godot example
Commercial game use · no standalone redistribution
English documentation, Text-free background art
Version 1.1 · Released 2026-11-04
12 locations, 50 backgrounds
Six clinic spaces, three town and travel locations, and three everyday interiors. Each location has day, dusk, lights-on night and lights-off night. The waiting room and exam room also have a glass-rain variant.
The full edition includes 50 PNGs, editable lighting layers, an offline viewer, English documentation, and Godot and Ren’Py examples. The free Clinic Shift sample includes one waiting room and four states.
Background studio / Clinic Shift
One waiting room. Keep the furniture.

Four states, one location.




Use it in a finished game.
Free sample: one waiting room, four states, matching PNG layers, a manifest, an offline browser and a Godot 4 example. Use and modify the art in personal or commercial finished games; no credit required. Do not redistribute or resell standalone art. Included example code is MIT.
Artwork and lighting references generated with OpenAI imagegen. All final states retain one fixed source raster. Cropped and downsampled derivatives; these are not untouched generation downloads. Night lighting is a 2D illustration composite. Rain is static glass streaks only. No PSD, 3D source, character art or animated weather is included.
Godot 4.6 macOS clean-project import and packaged example checked. Ren’Py 8.5.3 macOS lint and the three waiting-room scene changes also checked. Other platforms are unverified.
The earlier station study remains a private-evaluation prototype; it is not included or relicensed by this clinic sample.
Notes from the worktable
A little help getting started.
Short, practical guides using the actual files on this shelf.
01 / Art files
Import the icons
Check transparent PNG edges, pick a state, and find atlas frame coordinates.
Read the guide →02 / Scene art
Plan a background scene
Test a dialogue area, keep aspect ratios intact, and compare states.
Read the guide →03 / Godot menus
Add a native Theme
Import the free sample, assign a Theme, and connect a pause-menu signal.
Read the guide →