# Same Place — Clinic Shift

Version 1.0.0. English documentation.

A small connected setting for arrival, waiting and an evening appointment. 1 locations; 4 flattened background states. Each location keeps its own camera and furniture across states. A location is one view.

1. Open preview/index.html in your browser. No server or internet is needed. Select a location, compare states with the blend slider, zoom to inspect details, and try your own dialogue.
2. Use art/ PNGs directly in your game. All are 1600 × 900, RGB, 16:9. Preserve aspect ratio. These are downsampled delivery images, not native 4K.
3. For Godot, import this root project.godot in Godot 4.6 or later and press F5. See docs/GODOT.md for a clean-project import.
4. Ren'Py users: see examples/renpy/README.md. The snippet is separate from the Godot project; runtime status is in VALIDATION.md.
5. Optional layers/ contains a fixed night-off base plus normal-alpha light overlay and, where supplied, static rain-on-glass overlay. See docs/LAYERS.md.

No character art, dialogue system, fonts, animated weather, PSD or 3D source is included. The preview's silhouettes are placement markers. Read LICENSE.txt and AI_DISCLOSURE.md before use.

Collection and product status: https://small-hours-assets.vercel.app/same-place
Other Small Hours assets: https://yaotao3000.itch.io/dispatch-ui
This is a separate background collection, not part of Dispatch UI.
